Hello to another progress check!
This second progress check demonstrates some hardship and topics that I'm not familiar with or comfortable. But! I've learned a lot and started to see some great progress.
I created water caustics lighting through UE5 by creating a caustics design in Substance Designer and making a mask material with one of the light sources in this blank UE project file.
For Dim, I've been continuing my learning with Niagara. So I've worked with Andy to start creating our own system.
On my own time, I followed a tutorial and took it apart so I can start using it for future particle systems.
Comments