Hello! Here's to another weekly progress check!
Deep Clean:
In these past two weeks, I've been blocking animation for one the sequences and keep updating my team about the rigs. Since the blocking is on Maya and there's some environmental creatures that I want to include, I have set up my cameras to render over this weekend. I'll be rendering some flock of School of Fish that it's in the scene. With the help of another student, Gabe, I created a particle system for the School of Fish in Maya.
Here's me updating my team with rigs:
Here's the School of Fish particle system in Maya:
Dim:
This previous week, I worked with Andy and got criticism for Ring Master's Rainbow dash. I was able to get the Niagara system finished and now Andy has the dash in the project level! I'm happy to know Dim will definitely have some VFXs in the upcoming Production Progress Check #2.
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